LFInteractive Docs
  • Programming Documentation
  • C#
    • Installing Visual Studio
    • Understanding C#
      • Namespaces
      • Classes
      • Enum
      • Variables
        • Static Types
        • Primitive Types
        • Access Modifiers
        • Variables vs Properties
        • Nullable Variables
      • Getters and Setters
      • Solution vs Project
      • Struct vs Class
      • Coding Conventions
      • Tasks and Async
        • Parallel Tasks
      • Methods
      • PreProcessor Statements
    • Creating Your First Console App
      • Class Library
        • Models
          • File Model
          • Result Model
        • Controllers
          • File Controller
          • File System Controller
      • Console App
        • Nuget Packages
        • Main Method
    • Minecraft.NET
      • Minecraft.NET Library
      • Modrinth.NET Library
      • CurseForge.NET Library
      • Fabric.NET Library
    • Common Lib
      • Strings
      • Advanced Network Client
      • Advanced Timer
      • Advanced File Info
      • Configuration File
      • Application Config
      • Database File
      • Crypt Class
  • C++
    • Networking
      • Windows Socket (Client)
    • cclip
    • VCPKG
    • spdlog
      • Getting Started
      • Patterns
Powered by GitBook
On this page

Was this helpful?

Edit on GitHub
  1. C#
  2. Understanding C#
  3. Variables

Access Modifiers

Access modifiers are keywords used to specify the accessibility or visibility of types (classes, structs, enums, etc.), members (fields, properties, methods, etc.), and other program elements. Access modifiers control the extent to which these elements can be accessed or used by other code within the program. Here are the different access modifiers in C#:

  1. public: The public access modifier allows the associated type or member to be accessed from any part of the program, including outside the defining class or assembly.

  2. private: The private access modifier restricts the associated type or member to be accessible only within the defining class or struct. It cannot be accessed from outside the class or struct.

  3. protected: The protected access modifier allows the associated member to be accessed within the defining class, derived classes (subclasses), and the same assembly. It cannot be accessed from outside the class hierarchy or assembly.

  4. internal: The internal access modifier allows the associated type or member to be accessed within the same assembly (or module), but not from outside the assembly. It provides accessibility within a limited scope, such as within a specific project or assembly.

  5. protected internal: The protected internal access modifier combines the behaviors of protected and internal. It allows the associated member to be accessed within the same assembly or from derived classes (subclasses) outside the assembly.

  6. private protected: The private protected access modifier combines the behaviors of private and protected. It allows the associated member to be accessed within the defining class, derived classes (subclasses) within the same assembly, but not from outside the assembly.

It's important to note that the access modifiers can be applied at different levels, including the class level, member level, and nested type level, depending on the desired accessibility requirements. Access modifiers play a crucial role in encapsulation, data hiding, and controlling the interaction between different parts of a program.

Here's an example that demonstrates the use of access modifiers:

public class MyClass
{
    public int publicField; // Accessible from anywhere

    private int privateField; // Accessible only within the class

    protected int protectedField; // Accessible within the class and derived classes

    internal int internalField; // Accessible within the same assembly

    protected internal int protectedInternalField; // Accessible within the same assembly or derived classes

    private protected int privateProtectedField; // Accessible within the same assembly or derived classes within the assembly
}

In the above example, the different access modifiers are applied to fields within a class. This demonstrates the different levels of accessibility each field has within the class, derived classes, and the assembly.

When Should I Use

The choice of access modifiers (private, public, protected, etc.) for variables in C# depends on the desired level of accessibility and encapsulation for the data within a class. Here are the reasons why variables should be declared with specific access modifiers:

  1. Private Variables:

    • Private variables are accessible only within the same class.

    • Encapsulation: Private variables are useful for encapsulating data and hiding implementation details. By keeping variables private, you control access to them and ensure that they are not directly modified by external code. This helps maintain the integrity of the data and prevents unwanted modifications.

    • Information Hiding: Private variables help hide the internal state of a class, exposing only the necessary functionality through public methods or properties. This allows you to control how the data is accessed and manipulated, promoting better code organization and reducing the potential for bugs or unintended modifications.

  2. Public Variables:

    • Public variables can be accessed from anywhere in the program, including outside the class or assembly.

    • Accessibility: Public variables are useful when you want to expose data to other classes or components. They provide direct access to the variable's value, allowing external code to read or modify it. However, it's generally recommended to use properties instead of public variables to have better control over data access and enable additional logic or validation if needed.

    • Data Sharing: Public variables can be used to share data between different parts of a program, allowing other classes or components to access and utilize the variable's value.

  3. Protected Variables:

    • Protected variables are accessible within the same class, derived classes (subclasses), and the same assembly.

    • Inheritance: Protected variables are useful when you want to expose data to derived classes (subclasses) while still keeping them hidden from external code. Protected variables allow derived classes to inherit and access the variable, enabling them to extend or override the behavior of the base class.

    • Limited Access: By using protected variables, you can provide controlled access to data within a class hierarchy, ensuring that only related classes can access and manipulate the variable.

It's important to note that public variables are generally discouraged in favor of properties. Properties allow better encapsulation, validation, and flexibility by providing controlled access to data through custom getter and setter methods.

In summary, choosing the appropriate access modifier for variables helps enforce encapsulation, maintain data integrity, control access to data, and promote better code organization and reusability. By selecting the most suitable access modifier, you can define the desired level of accessibility and encapsulation for the variables within your classes.

PreviousPrimitive TypesNextVariables vs Properties

Last updated 1 year ago

Was this helpful?